Few games have come to define gaming like the infamous Grand Theft Auto series. From its first iteration as a top-down game with a focus on trigger-happy rampages and endless automotive civilian slaughter, it quickly became synonymous with games that pushed the boundaries of the video game experience.
It’s mad to think that it’s already two decades since the original Xbox console came out.
Back when the original Far Cry arrived on the scene it became a prime example of what could be done with open environments and delivered some truly stunning graphics which were way above what had been delivered elsewhere at the time.
12 Minutes is an engrossing and intriguing point-and-click puzzle game based around a seemingly never-ending time loop and a strange man with a penchant for murder.
In a market plagued by endless copycat battle royales, annual updates to established franchises and stale, identikit single-player campaigns, it’s always nice to see something come out that dares to be a little bit different.
I’d never even heard of Concrete Genie until it was announced as one of the free PS Plus titles a month or two ago, so I didn’t expect a lot from it…but it’s actually amazing.
In the first few weeks after the now-infamous launch of Cyberpunk 2077, I sat and watched the internet implode with rage: Endless reports of bugs, glitches, exposed phalluses and just some generally odd goings-on seemed to expose some sort of hideous monstrosity of a game that should never have made it to market.
Despite the ever-growing popularity of online multiplayer games, I still find myself drawn to single player experiences more than anything else. Any game with a solid narrative, decent controls and a world to explore is usually worthy of my time, but certain games have the potential to draw me in for a much longer duration than others. Ever since I got lost in the fantastic open worlds of Fallout and The Elder Scrolls, I’ve been waiting for a solid RPG to come along and it feels like The Outer Worlds is a worthy contender.