12 Minutes is an engrossing and intriguing point-and-click puzzle game based around a seemingly never-ending time loop and a strange man with a penchant for murder.
In a market plagued by endless copycat battle royales, annual updates to established franchises and stale, identikit single-player campaigns, it’s always nice to see something come out that dares to be a little bit different.
I’d never even heard of Concrete Genie until it was announced as one of the free PS Plus titles a month or two ago, so I didn’t expect a lot from it…but it’s actually amazing.
If you enjoy driving games but fancy smashing and crashing your way to victory, then this game could be right up your street.
In the first few weeks after the now-infamous launch of Cyberpunk 2077, I sat and watched the internet implode with rage: Endless reports of bugs, glitches, exposed phalluses and just some generally odd goings-on seemed to expose some sort of hideous monstrosity of a game that should never have made it to market.
I love open-world games. They’ve come a long way over the past couple of decades and we’ve been treated to some incredible examples of the genre recently in the form of Red Dead Redemption 2 and Ghosts of Tsushima, along with a few others.
As much as it’s often unfair to compare games based on loose similarities, it’s impossible to talk about Session without thinking about its spiritual predecessor Skate: both offer a skateboarding experience which is closer to the real deal than anything which came before and both also try to recreate the feel of skateboarding through the use of analogue stick inputs to replicate real-life movements.
Disclaimer: despite being around for the best part of a year, TABS is still listed as being in the preview stages of development. As such, there are quite a few bugs in this game. Regardless of this, it’s still ridiculously entertaining. More on that later.
Despite the ever-growing popularity of online multiplayer games, I still find myself drawn to single player experiences more than anything else. Any game with a solid narrative, decent controls and a world to explore is usually worthy of my time, but certain games have the potential to draw me in for a much longer duration than others. Ever since I got lost in the fantastic open worlds of Fallout and The Elder Scrolls, I’ve been waiting for a solid RPG to come along and it feels like The Outer Worlds is a worthy contender.
In the Monster Hunter series, the difficulty of quests is often separated into three ranks; Low Rank, High Rank and G-Rank respectively. In typical fashion, World launched with Low and High rank, with the elusive G-Rank nowhere to be found. That is, until now.